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Data Product

Training data drawn from real expert work

Expert datasets, trajectories, and task environments for post-training, agent training, and targeted evaluation — built with the specialists who do the work.

Product overview

01Coding

3D with Blender

Natural-language tasks for editable 3D assets, scenes and animation, paired with Blender projects and browser presentation evidence.

BlenderEditable 3DAnimation
02Coding

Web3D with Three.js

Procedural 3D applications built in code: geometry, materials, lighting, animation and interaction across scenes, architecture and objects.

Three.jsProcedural 3DInteraction
03Cowork

Finance Long-Horizon Task Environments

Expert-defined finance work packages for research, financial modeling and review-ready professional deliverables.

FinanceLong-horizonOffice
04Coding

Godot 2D · GameCraft

From a product brief to a playable 2D game, with native Godot projects, reproducible input replays and task-specific evaluation.

GodotPlayable gamesPRD-to-game
05Coding

Vision2Web

Multimodal design-to-code tasks combining text, screenshots, interaction videos and reusable assets to reconstruct working interfaces.

MultimodalInteractionDesign-to-code
06Coding

WebDev

Runnable frontend products paired with natural-language briefs, development trajectories and expert evaluation of aesthetics, motion and interaction.

FrontendAestheticsInteraction
07Cowork

Legal Long-Horizon Task Environments

Expert-defined legal work packages for cross-document reasoning, evidence reconciliation and review-ready professional deliverables.

LegalEvidenceDeliverables
08Coding

Game3D · Native Game Art

Editable game-art projects covering modeling, rigs, animation, materials, textures, scenes and lighting in native DCC tools.

Game artMaterialsAnimation

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